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Showing posts with the label Unity ads

How much money you can earn from a game

 Gaming industry have grown significant in last few years. A single game earn from single dollar ($1) to $2 billion per year. Gaming industry is not as simple as every one say or imagine. There are about 3 million apps in google play store and 2 million apps in apple app store. so every app or game have to compete with millions apps. For getting a good earning from a game you must work hard, create unique game,  and you also be lucky. Lets a look how much a game can earn. Game earning depends on many factor number of daily active player, player location and how much time they spend on your game. You should never estimate game earning by download because downloads and active users both are different most of the user uninstall game and it still be counted in downloads. Case study of a game earning with 100k installs  Lets take a look at game earning with 100k installs and have 60k active users and have around 5k DAU(daily active user / player which player your game per day)...

How much Unity ads pay per 1000 impression

If we talk about how much unity ads pay per thousand (1,000) impressions it will depend on many factions lets take a look at all factors Geography (Country) eCPM (revenue per 1,000 impressions ) of a ad impression varies with countries. Countries in which impression is generated have most effect on your game revenue. We can classify these countries in two groups Tier 1 :- Countries like US, UK, Canada, Australia, France, Germany and other developed countries are counted as tier 1 countries. ad impression in these countries pay you most and an average earning per 1,000 impressions in these countries are between $3 to $8. So if you have users in these countries then you are lucky and get most of video ad impressions. Tier 2 :- Other developing and none English speeking  countries like India, Bangladesh, Nepal, Bhutan, Pakistan, Indonesia are tier 2 countries. They have quit low eCPM then Tier 1 countries. There eCPM (revenue per 1,000 impressions) is between $0.50 to $1.5. so you ca...

how to setup unity ads in mobile game

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Configuring your project Setting build target Configure your project for supported platforms using build setting set build target to android or iOS Installing Unity ads by package manager 1. in editor click Windows and then select package manager 2. Select advertisement package from list and and select recent verified version of unity ads and click on install or update button. Creating Placement Open  Developer Dashboard  and use operate tab and create a new project or use existing one and then open it select your project and here you will find all you need Expand monetization and select placements  On selecting placement you find here your Game Ids so just remember that we will use them later.  at right right side of game ids there will be your placements Two placement of video and rewarded video are created there  and if you want other placement then click on add placement and then click on any placement video or rewarded video the here you will find your plac...

Unity ads install error from package manager

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 When you are trying to install or updating your unity ads sdk from package manager after installing it will showing you two of them error let me talk about the first error if you are showing error in console and saying  " Feature `expression bodied members' cannot be used because it is not part of the C# 4.0 language specification"  like this   G:/games/Unity Games/sample/Library/PackageCache/com.unity.ads@3.4.0/Runtime/Advertisement/Advertisement.cs(25,42): error CS1644: Feature `expression bodied members' cannot be used because it is not part of the C# 4.0 language specification This error is showing to use because you are using  Scripting Runtime Version from .NET 3.5 equivalent which is now deprecated so change it to .NET 4.x Equivalent. Steps to change it are as follows 1. Open build setting by navigating file and click on build setting as shown in the picture 2. When build setting dialog box is open click on player setting 3. Now player setting is opened ...