Changing position of gameObjects in unity by C# script
Unity have a class for holding and changing value of a gameObject that is transform, by this class you can change position, rotation, and size of a gameObject. transform have three methods for changing position of a gameObject. Let's take a look at all three methods - 1. transform.Translate() Method First method that transform class have is transform.Translate(). This method is useful when you want to move your gameObject to particular position so this method directly move your gameObject to given position. using System . Collections ; using System . Collections . Generic ; using UnityEngine ; public class test : MonoBehaviour { // Start is called before the first frame update void Start () { transform . Translate ( 1,1,1 );// change position to 1,1,1 ...